Several weeks ago, at DreamHack Montreal, David Kim sat down with Smix and Artosis to reveal a number of planned design changes coming to StarCraft II. While the changes revealed at that event are not necessarily final, they do paint an accurate picture of the changes we’re willing to make for StarCraft II. We'd like to continue to make balance tweaks as necessary over the coming two months, and for that, we need your help! A first step towards getting more data and feedback was to make it as easy as possible for you to experiment with our balance changes, so we've gone ahead and added matchmaking for them.
Starting with Patch 3.6, you will see a new 'Testing' sub-menu appear in the Mutliplayer section of StarCraft II. This section will offer matchmaking where players of similar skill can play against one another in the newest version of the StarCraft II Balance Changes.
How it Works:
The version of StarCraft II that will be available in the Testing section is radically different than what is currently live on the Ladder, and to make it as easy as possible to know what you're getting into, you can now view the changes that are being tested directly within the client. This can be done by navigating to the 'Testing' section within Multiplayer, and selecting the 'Balance Info' dialogue box.
Alternatively, if you wish to dive into greater detail about why specific changes are being tested, or if you want to offer up your feedback to the community to see other players' thoughts on your observations, you can jump onto the StarCraft II forums by selecting the 'Battle.net Forums' option. Here you'll find the Community Feedback Updates which are posted weekly by the Lead Balance Designer, David Kim as he responds to numerous points brought up by the community and also provides insight into the design team’s thought processes.
Integrating the community into our design process for StarCraft II has proven to be immensely helpful as Legacy of the Void has continued to develop. We look forward to making our Balance Testing even more accessible to you, and hearing the reactions and thoughts of even more players than before. Thanks for your feedback, and we're excited to be making even more improvements to StarCraft II!
We'll see you online!