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how is Liberty Multi (Mod) read?
Here's what I know: Liberty Multi (Mod) is a dependency for melee maps. It's information can be found in the LibertyMulti.SC2Mod folder. This folder has subdirectories and xml files. The LibertyMulti.SC2Mod folder can be found in various mpq's. C:\Program Files (x86)\StarCraft II\Mods\LibertyMulti.S
3/17/2012
13 Views / 0 Replies
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aMut
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aMut
3/17/12
Last Post by aMut (3/17/2012)
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Map Dependency Ordering, Repeat XML Entries
does the order of dependencies in a map make a difference? eg. if I load Cloud Kingdom LE in the editor and look at the dependencies it has: Liberty (Mod) Liberty Multi (Mod) Will the game recognise repeat entries (ie the xml entries) from Liberty (Mod), or Liberty Multi (Mod)? eg. Within Liberty (M
3/17/2012
6 Views / 1 Replies
Last Post by aMut (3/17/2012)
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aMut
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aMut
3/17/12
Last Post by aMut (3/17/2012)
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How Do I Use Actor Cheats?
With Patch 1.4.0, modders can now use actor cheats to create and manipulate actors on the fly while running a test map from the editor. This is useful for quickly testing ideas without having to set up data or execute triggers. The cheats can also be used to modify and inspect almost any actor while
3/16/2012
11 Views / 3 Replies
Last Post by Turtles (3/16/2012)
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Dadab
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Turtles
3/16/12
Last Post by Turtles (3/16/2012)
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Uhmm... help, please?
No words can describe this, but I'll try anyway. I made a custom ability, Use Med Kit. Heals 60-ish points of health for 100 points of energy. It works, no effects, no sounds, but it works. Until I use a WoW-style camera setting. Then it doesn't work. The triggers (Order Unit) are in the correct ord
2/22/2012
30 Views / 7 Replies
Last Post by sToRmTrOOpeR (3/16/2012)
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tFcZFalcone
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sToRmTrOOpeR
3/16/12
Last Post by sToRmTrOOpeR (3/16/2012)
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Diggers Gulch
Map Image: http://i.imgur.com/E1czm.jpg Description: A close quarters map set upon a lush island. Plenty of opportunities for surprise drops and cliff hop harassments! Key features: Main, expo and 3rd layout. Units who can jump cliffs can directly assault or harass main. Destructible rocks to access
3/12/2012
4 Views / 1 Replies
Last Post by Turtles (3/12/2012)
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Prodigga
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Turtles
3/12/12
Last Post by Turtles (3/12/2012)
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Spaceopolis (Metalopolis remake)
Pictures of the map: http://imgur.com/a/Ghtgd In a few weeks time there will be an SC2 tournament held in SEA with a $300 prize pool and live broadcasting to help promote Esports in SEA. As an experiment they thought it might be a fun idea to test run having a map in the map pool which is redo of an
3/12/2012
15 Views / 0 Replies
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Turtles
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Turtles
3/12/12
Last Post by Turtles (3/12/2012)
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Concept Hero Defence
Concept Hero Defense is a 5v5 hero defense map. Players will have to choose a hero to defend their lane, while suffering harassment from the other team and vice versa. Players will have to work together in order to bring out the best of their heroes. Teamwork is highly prized and highlighted through
3/5/2012
6 Views / 0 Replies
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Onslaught
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Onslaught
3/5/12
Last Post by Onslaught (3/5/2012)
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World Star Battle Tournament 1 - March ´12
The Star Battle Community is pleased to invite every StarCraft II custom maps fan to the biggest tournament in the history of user made StarCraft II maps: World Star Battle Tournament 1 scheduled for March 3rd and 4th It's been over a year since zedu uploaded the first version of Star Battle on Star
2/12/2012
18 Views / 0 Replies
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STAWKA
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STAWKA
2/12/12
Last Post by STAWKA (2/12/2012)
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melee maps 101
Stumbled upon a blizz link about balance considerations in melee maps. "a handy breakdown of map design by taking an in-depth look at some of the factors that make for a great map... It’s a must-read for anyone interested in the landscape that plays such a big part in every StarCraft II match." - Bl
2/8/2012
13 Views / 0 Replies
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Turtles
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Turtles
2/8/12
Last Post by Turtles (2/8/2012)
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Tree Tag (Official Thread)
So I made this thread so my map Tree Tag can gain some popularity. Its a port of the Warcraft 3 map Tree Tag. Unfortunately the Ents have been replaced by Probes because there is no ent model in SC2. I would like some feedback or suggestions as I am constantly updating it. My identifier is 202.
10/29/2010
139 Views / 22 Replies
Last Post by swEEt (2/8/2012)
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Apex
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swEEt
2/8/12
Last Post by swEEt (2/8/2012)
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Star Battle is now on SEA server!
Star Battle is a 6v6 Starcraft II UMS map that allows you to become commander of a powerful space warship and participate in a battle between Terran and Protoss warfleets. Drawing inspiration from maps like DotA, Star Battle takes the traditional gameplay to a whole new level. The map allows you to
1/6/2012
158 Views / 5 Replies
Last Post by STAWKA (2/2/2012)
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heylo
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STAWKA
2/2/12
Last Post by STAWKA (2/2/2012)
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Questions regarding custom units and weapons
I wanted to create a custom unit, based off the Nova Ghost Model. I followed this tutorial: http://www.gamefront.com/how-to-create-a-starcraft-2-custom-unit/ While, more or less I do have my custom unit, there are some issues: > Her portrait shows her feet. Seriously. > No sounds at all. I als
1/28/2012
60 Views / 15 Replies
Last Post by tFcZFalcone (2/2/2012)
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tFcZFalcone
2/2/12
Last Post by tFcZFalcone (2/2/2012)
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abilities, effects and behaviours
While this subforum is experiencing a mini revival in activity I thought I would ask about a problem I'm going to face. I wish to be able to detect what percentage complete a building is during a morph. Buildings that can morph are: Command centre -> orbital commandCommand centre -> planetary fortre
1/31/2012
11 Views / 1 Replies
Last Post by Thoth (1/31/2012)
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Turtles
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Thoth
1/31/12
Last Post by Thoth (1/31/2012)
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How do I set a Player as an ally?
What the title said. The custom map I'm working on has 3 players: > Black Terran (You) > Blue Terran (Supposed ally) > Brown Zerg (Hostile) First I set the Blue Terran Control to Neutral, and the AI to Computer. The Blue dudes do nothing when the Brown Zerg comes into view. They won't attac
1/28/2012
28 Views / 2 Replies
Last Post by tFcZFalcone (1/28/2012)
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tFcZFalcone
1/28/12
Last Post by tFcZFalcone (1/28/2012)
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DOTA
anyone knows when is dota coming out?
1/21/2012
35 Views / 0 Replies
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TROLLZORRRRR
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35 |
TROLLZORRRRR
1/21/12
Last Post by TROLLZORRRRR (1/21/2012)
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An issue relating to start locations
Hello all! First post here, anyways, I recently created a map and uploaded it to battle.net without trouble (except gale force winds causing my ISP services to crash) and excitedly opened "My Published" to play it, however, upon starting a lobby, I discovered I could only have one person play the ma
1/18/2012
5 Views / 1 Replies
Last Post by Turtles (1/19/2012)
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MaxSBM
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Turtles
1/19/12
Last Post by Turtles (1/19/2012)
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3V3 map for starter edition
I have a lot of friends who I play with, but does not have the luxury of a full game version. When playing, we are always limited to the maps that are available for the starter edition, and was wondering if there is a place where I can get some. Perhaps a good 3v3 map will be awesome. any ideas?
1/16/2012
94 Views / 0 Replies
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dotslashbin
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dotslashbin
1/16/12
Last Post by dotslashbin (1/16/2012)
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First time creating a map in SC2, need advice
Hi there. I've been playing SC1 for years. I'm not the best, but I can hold. But the thing that interests me about SC1 is the Editor. I've created some great maps way back then, from multiplayer maps with triggers (everything on the lower ground dies every 5 minutes or so) to story-driven, RPG-esque
1/6/2012
19 Views / 4 Replies
Last Post by Turtles (1/8/2012)
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tFcZFalcone
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Turtles
1/8/12
Last Post by Turtles (1/8/2012)
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Galaxy Vampirism is now on SEA server!
This map is a remake of Vampirism Fire from Warcraft 3. Genre of map: Tag + Tower defence. Galaxy Vampirism is a cat and mouse styled custom map which has become hugely popular on the US server. Gameplay example : http://www.youtube.com/watch?v=GI6a03Um1PQ Game begins with 2 vampires and 10 humans.
1/7/2012
36 Views / 0 Replies
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Exterminator
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Exterminator
1/7/12
Last Post by Exterminator (1/7/2012)
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Map Upload problems
I tried uploading a map with a dependency not on the battle.net servers so I uploaded it. I have tried every single name I can think of. The mod is Kill Team I have tried: Kill Team Mod\Kill Team Mods\Kill Team Mods\Kill Team.sc2mod Mods\Kill Team.SC2mod Mods\Kill Team.SC2Mod (Mods\Kill Team.SC2Mod)
1/6/2012
15 Views / 2 Replies
Last Post by Shazbot (1/6/2012)
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Shazbot
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1/6/12
Last Post by Shazbot (1/6/2012)
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Mathmick's map thread
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6/10/2011
800 Views / 50 Replies
Last Post by TCPMathmick (12/31/2011)
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12/31/11
Last Post by TCPMathmick (12/31/2011)
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help test my mod?
I've created a game mod that lets you "save" and "load" any time during a multiplayer game. I think it could be a very usefull training tool for bronze-plat players to practice a build order or be able to load to just before a battle if they chose a poor engagement. (and maybe a source of fun for hi
12/6/2011
32 Views / 6 Replies
Last Post by Turtles (12/22/2011)
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Turtles
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Turtles
12/22/11
Last Post by Turtles (12/22/2011)
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How to upload map to SEA server?
Hi, my SC2 is a SEA version, so I also have NA server access. I'm trying to help a NA map maker to upload a map to SEA, the SC2 Editior seems to have only enUS (NA server) locale to choose from. here is the screenshot http://i43.tinypic.com/zxs50y.jpg I supposed I should have a enSG to choose from r
11/18/2011
55 Views / 7 Replies
Last Post by TCPMathmick (12/22/2011)
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heylo
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TCPMathmick
12/22/11
Last Post by TCPMathmick (12/22/2011)
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wtf is with nexus wars
that nexus wars is o cheap and gay wtever happened to colonial line wars it was 10 times better and ore challenging nexus wars takes like 1 minute and then its over its so imba and cheap plus it dosent have cute mini building like colonial line wars did and why is colonial line wars and marien arena
12/15/2011
40 Views / 4 Replies
Last Post by Turtles (12/17/2011)
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abcroy
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Turtles
12/17/11
Last Post by Turtles (12/17/2011)
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NA game section have more tuts then us. Why?
http://us.battle.net/sc2/en/game/maps-and-mods/ see the section on the datamodule - we dont have that here. why not?
12/8/2011
14 Views / 0 Replies
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Trojan
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Trojan
12/8/11
Last Post by Trojan (12/8/2011)
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Where is Marine D, Cannon D 10-ways & Micro..
Hi All, SC2 has been out for a while now, but I've not seen any of my favorite custom maps. Anyone know where Marine D, Cannon D, Path D etc. And where is all the awesome Micro maps we used to 3v5 or 2v6 play. Like: Micro dirts and cliffs, Micro Jail and tiny little map etc. Were so much fun in my S
12/4/2011
12 Views / 0 Replies
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jediStar
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jediStar
12/4/11
Last Post by jediStar (12/4/2011)
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Character morphs when energy runs out
Hey guys and girls, I'm having trouble completing my map, I have a unit that morphs into another, but while its morphed into the second unit, it slowly runs out of energy, when i runs out of energy is there a way to morph the unit into another? or is it easier another way. PLEASE HELP :(
5/16/2011
42 Views / 8 Replies
Last Post by Izanagi (11/30/2011)
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Chopper
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Izanagi
11/30/11
Last Post by Izanagi (11/30/2011)
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Marine Splitting Challenge
I would like to request to add this map to SEA gateway, I want to play with friends and improve skills at the same time :) Thanks
10/24/2011
129 Views / 5 Replies
Last Post by Zeffrin (11/27/2011)
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Knox
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Zeffrin
11/27/11
Last Post by Zeffrin (11/27/2011)
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Feedback on editor
Hi guys, I'm a developer and a gamer so of course I've tinkered with some game engines, built a few basic ones and all that and I have to say that I think the sc2 engine is absolutely, mind blowingly, aweinspiringly awesome. I love the way you guys handled missile trajectories in parts, and how you
11/19/2011
22 Views / 1 Replies
Last Post by Zeffrin (11/26/2011)
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Zeffrin
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Zeffrin
11/26/11
Last Post by Zeffrin (11/26/2011)
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getting ping position
Is there any way that i can get the position of where a player has ping'd on the map? seems i can only get the position of pings that i create via triggers.
8/8/2011
12 Views / 1 Replies
Last Post by Zeffrin (11/26/2011)
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Fruitcube
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Zeffrin
11/26/11
Last Post by Zeffrin (11/26/2011)
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Good website for for SC2 custom maps
what are the websites good for downloading custom maps made from SC2 editor?? both free and not..
11/19/2011
34 Views / 2 Replies
Last Post by Dante (11/21/2011)
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Dante
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Dante
11/21/11
Last Post by Dante (11/21/2011)
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Map editor erasing changes
I just spent 4 hours working on coding for a map and had it down perfect. I was using the test map feature to test it out and I was saving my progress regularly. After a while the map editor starts to play up a little so i save it and close it and re-open the map. Everything is reverted back to exac
11/13/2011
11 Views / 1 Replies
Last Post by Zeffrin (11/19/2011)
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Turtles
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Zeffrin
11/19/11
Last Post by Zeffrin (11/19/2011)
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No L.A.N Capabilities.
I suspect there are other threads that also discuss this issue. Yes it is an issue: A point or matter of discussion, debate, or dispute A matter of public concern If I were an only child, who didn't have any friends except for those online. Battle net would be sufficient for all my gaming needs. How
4/30/2011
155 Views / 12 Replies
Last Post by Zeffrin (11/19/2011)
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Soulwrite
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Zeffrin
11/19/11
Last Post by Zeffrin (11/19/2011)
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Marine Splitting Challenge
Requesting to add the map for SEA gateway, this map is currently only in NA gateway..TQ
9/29/2011
17 Views / 1 Replies
Last Post by Zeffrin (11/19/2011)
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Knox
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Zeffrin
11/19/11
Last Post by Zeffrin (11/19/2011)
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Zillion Zerglings! Video Included.
Hey Guys, Just made a video for those interested in seeing what Zillion Zerglings is about without having to commit to a game or for those who have not been able to get a game going due to lack of players showing up. http://www.youtube.com/watch?v=jYrpFDLv8-E Its 10 mins long and shows how the gamep
10/7/2011
18 Views / 0 Replies
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TommyZola
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TommyZola
10/7/11
Last Post by TommyZola (10/7/2011)
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Base 131 Beta testing needed
I'm working on a new map called Base 131. This is my first map on SC2, But I've had map making experience in previous RTS games. So bear with me What I need to know is id you guys can secure a good defense and NOT die on the first wave. I'm worried I made the first wave a little too hard? I have no
9/21/2011
39 Views / 3 Replies
Last Post by UltimateIndy (10/5/2011)
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UltimateIndy
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UltimateIndy
10/5/11
Last Post by UltimateIndy (10/5/2011)
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Sotis new patch
New Heroes: - Balrog.Brutalizer - Viron.Volkov - Garamond.Singsprocket Gameplay - Pool now only heals player heroes. Coat of Arms - Radius of effect increased to 15, up from 5. Sunflare Gun - Now acquires targets properly when casting. System.Cyprus - Fixed bug causing Stone Pillars to have no unit
10/4/2011
21 Views / 0 Replies
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BleaK
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BleaK
10/4/11
Last Post by BleaK (10/4/2011)
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How to remove flying units
How do i remove most or all flying units from a map so that they are unable to be made or how to make the full map a no fly zone?
4/24/2011
47 Views / 3 Replies
Last Post by ReverseCure (10/3/2011)
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BloodReaver
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ReverseCure
10/3/11
Last Post by ReverseCure (10/3/2011)
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How do I download a custom map?
I saw this game starbattle on totalbiscuit and I really want to play it, where can I download this map and how?
9/29/2011
52 Views / 1 Replies
Last Post by Thoth (10/1/2011)
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Shifty
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Thoth
10/1/11
Last Post by Thoth (10/1/2011)
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Overmind
In Starcraft I played a game that was a tug of war style game where you build your units and then send them to a teleporter, this teleports them to the tug of war field and a computer player takes over and charges at the apposing computer player, basically it is a Tug of war game that just depends o
7/10/2011
23 Views / 4 Replies
Last Post by BubbleTea (9/16/2011)
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Holyninja
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9/16/11
Last Post by BubbleTea (9/16/2011)
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Tactical War (Alpha)
Just a short intro about myself. I am from SEA server, IGN is onslaught Char code 532. This is my first map so, feel free to comment. I also have a project thread on this at sc2mapster. http://www.sc2mapster.com/forums/resources/project-workplace/25114-tactical-war-sea-server. My nick in sc2mapster
9/1/2011
20 Views / 0 Replies
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Onslaught
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Onslaught
9/1/11
Last Post by Onslaught (9/1/2011)
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Night of the Dead Intro Trailer
Hi all, this shares a new Night of the Dead intro trailer. http://www.youtube.com/watch?v=KLfL25vHQ34
8/20/2011
13 Views / 0 Replies
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Ability
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Ability
8/20/11
Last Post by Ability (8/20/2011)
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Pracbud tournaments - Melee maps to feature
Howdy guys, We organize tournaments weekly with PRACBUD Channel, and we are always looking for new melee maps to use for our tournaments. We recently started to use Typhon Quarry made by TCPmathmick. If you are interested to share with us your melee maps, you can add me in game. TCPfrogmite#365, or
8/7/2011
33 Views / 8 Replies
Last Post by TCPfrogmite (8/17/2011)
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8/17/11
Last Post by TCPfrogmite (8/17/2011)
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Bel'Shir swamp
A remake of metalopolis. NOW WITH 300% ADDED SWAMP! Money back garunteed just putting the finishing touches onto a map (1v1 or 2v2). The dimensions are based on the Blizzard map metalopolis. I measured out the dimensions of metalopolis, copied it, gave it a paint job to make it a jungle map, stretch
8/17/2011
8 Views / 0 Replies
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Turtles
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Turtles
8/17/11
Last Post by Turtles (8/17/2011)
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Left 2 Die
Achievements Think its easier to watch then to read, so here you go. -Complete on Brutal before the 5th night replay - brutal done on 3rd day http://www.mediafire.com/?zs3s5sy2ykniw9c -Night 2 die survive 15 waves http://www.mediafire.com/?07sjc79ea430k0u Enjoy, and fell free to askany questions! =]
8/15/2011
33 Views / 0 Replies
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kozY
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kozY
8/15/11
Last Post by kozY (8/15/2011)
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Anyone noticed the change to "Zenith"?
The Blizzard official map had its tileset changed from Tyrador (Urban) to Monlyth (Lunar). I still have the old version saved on my computer, I personally think it looks better than the new one. I noticed this when a friend of mine was playing 4v4 on that map only yesterday. Wonder why they did that
8/10/2011
17 Views / 2 Replies
Last Post by Revolution (8/11/2011)
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Revolution
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Revolution
8/11/11
Last Post by Revolution (8/11/2011)
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how to reset Costom map stats?
anyone know?
8/10/2011
28 Views / 1 Replies
Last Post by TCPMathmick (8/11/2011)
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MyLolis
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8/11/11
Last Post by TCPMathmick (8/11/2011)
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ZHRPG Betrayal and Escape
Hello, I'm the new host for ZHRPG, I'm taking over Duanep's hosting duties due to his inactivity, and here it is.. the updated Betrayal map and the recently released 'Escape'! To find my uploaded map, type in 'Zerg Hunter RPG: Betrayal' (select the newest map which is version 1.3.4, actual map name
7/17/2011
55 Views / 1 Replies
Last Post by DerUntergang (8/7/2011)
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DerUntergang
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DerUntergang
8/7/11
Last Post by DerUntergang (8/7/2011)
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please try my 1v1 map
Just finished a few days effort of trying my hand at the map creation tool. The setting is an abandoned city. spawn positions are North-East corner and South-West corner. A major road runs North-South and there are blocks of abandoned buildings, debris and toxic waste which create avenues of attack.
7/22/2011
29 Views / 4 Replies
Last Post by Turtles (7/29/2011)
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Turtles
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Turtles
7/29/11
Last Post by Turtles (7/29/2011)
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Plains of Wars [Balanced Steppes of Wars]
Hello everybody! I'm here to introduce one new map of mine which is suppose to balance out Steppes of Wars' imbalanced rushes which are almost impossible to defend against a good micro-er. Map starts out at default location, with the third expansion ( originally blocked off by rocks ) lowered to sam
3/7/2011
25 Views / 2 Replies
Last Post by Izanagi (7/25/2011)
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Izanagi
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Izanagi
7/25/11
Last Post by Izanagi (7/25/2011)
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