Topic Diggers Gulch
Prodigga #676
Prodigga
Map Image:
http://i.imgur.com/E1czm.jpg

Description:
A close quarters map set upon a lush island. Plenty of opportunities for surprise drops and cliff hop harassments!

Key features:
  • Main, expo and 3rd layout.
  • Units who can jump cliffs can directly assault or harass main.
  • Destructible rocks to access enemy expo.
  • LOS blockers in expo and third allow for things like surprise drops.

  • I am thinking of removing the choke in the center to give the players some more room to fight it out. Thoughts?
    Turtles #601
    Turtles
    Looks like a really fun map to play on.

    It will only be short rush games though. It is WAY too close quarters to play a long game on. The only valid strategies are either rushing your opponent or doing a 2 base all in. For that reason it will be a big disadvantage to zergs playing on this map. I don't think the 2 centre expansions are ever going to be safe to expand to unless you are already winning.

    If you're looking to get into map making I recomend visiting this page:
    http://www.teamliquid.net/forum/index.php?show_part=44

    and looking at all the posts starting with "[M]". There are a lot of experienced map makers there and you can learn a lot just from observing their comments on maps or looking at some of the guides written.

    GL and HF mapping :)

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