Units

Archon

Although their abilities are already impressive, High Templar and Dark Templar can wield even greater might by laying down their lives to merge their souls and form Archons. These unified Protoss spirits radiate incalculable power, unleashing psionic barrages against cowering enemy forces both in the air and on the ground. With the reunification of the Protoss race, any pair of High Templar or Dark Templar, or even one of each, can be fused together. The Protoss are loath to sacrifice their loyal warriors, but those who make this final commitment are forever honored in the memories of their people.
Heart of the Swarm Wings of Liberty
Unit Statistics

3D Model

Basic information

Race: Protoss
Life: 10
Shield: 350
Armor: 0 (3)
Movement: Fast
Cargo Size: 4
Attributes: Psionic - Massive

Production

Producer: High Templar
Hotkey: C
Cost: - -
Supply: -
Build time: 12

Combat

Upgrades:
Weapon:

3D Model

Basic information

Race: Protoss
Life: 10
Shield: 350
Armor: 0 (3)
Movement: Fast
Cargo Size: 4
Attributes: Psionic - Massive

Production

Producer: High Templar
Hotkey: C
Cost: - -
Supply: -
Build time: 12

Combat

Upgrades:
Weapon:

General Strategy

Strong Against

  • Psionic warrior that can attack air and ground targets.
  • Their large shield pool allows them to withstand heavy punishment.
  • Excellent against biological units.
  • Costly to create, as they require the permanent merging of two High or Dark Templars (or one of each).
  • They have extremely high shields, but extremely low hp.
  • Only morph into an Archon if your High Templars are out of energy, or there is too much detection around to use Dark Templars.

Countermeasures

VS Terran
  • Train Ghosts and fire EMP rounds at them, as each shot will deal heavy damage to their shields.
  • Deploy Banshees and use the terrain to prevent them from getting in range.
VS Zerg
  • Spawn Infestors to cast Fungal Growth, which will root enemy Archons, or use Neural Parasite to turn them against your opponent’s forces.
  • Use a sizeable force of Hydralisks, and don’t forget to focus fire.
  • Roaches should be effective against them, but remember to burrow your damaged units to allow them to regenerate.
VS Protoss
  • Ranged armored units like Stalkers, Immortals, and Colossi do well against Archons.
  • Launch Void Rays or Carriers, and use the terrain to prevent them from getting in range.
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Comments (51)

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ESCP #437
ESCP
12/31/2012
archon toilet got removed :(
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yoda #532
yoda
11/29/2012
dont see why u guys like them so much little range little damage
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Leramar #806
Leramar
6/28/2012
I think it would be cool if blizz let you fuse a High and Dark Templar together they would make twilight achon or something, they have a normal achon attack but they would also have dark archon spells. I guess to stop therm being OP you could only make a few of them. that would be amazing!
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Hellbringer #356
Hellbringer
1/24/2012
Epic Unit
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heatblast #397
heatblast
1/8/2012
I miss dark archon
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OptimunZX #593
OptimunZX
8/28/2011
Where is Dark Archon...?
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HaZaRdoUZ #513
HaZaRdoUZ
6/11/2011
2 DTS: THE ENEMY HAS ACQUIRED SOME RAVENS!!!
Raven: Ha, now we'll find them!!
Dts: WE MUST RECYCLE!!!
NEW ARCHON: DECIMATE!!!!
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HaZaRdoUZ #513
HaZaRdoUZ
6/11/2011
A good way of recycling Dts
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Dutch #495
Dutch
6/4/2011
Do they do area damage, i think they do?
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TomKazansky #352
TomKazansky
6/5/2011
@Dutch: yes, they do!
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HaZaRdoUZ #513
HaZaRdoUZ
6/3/2011
Yes they are MASSIVE!!!
Go you massive Protoss Warriors!!!
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Zhed #721
Zhed
7/28/2011
@HaZaRdoUZ: now we can trown this unit to tank mm ball :)
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TomKazansky #352
TomKazansky
6/3/2011
>Build Phoenix fighters and use Graviton Beam to lift them out of the fight momentarily.

this is not true anymore, no? since they're Massive now
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WARRIOR #122
WARRIOR
5/30/2011
They are steam rollers if backed up with charched zealots and a few stalkers ( and dts or hts for maximum damage )
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HaZaRdoUZ #513
HaZaRdoUZ
5/16/2011
A floating psionic storm...
Protoss FTW
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KIWIRYAN #839
KIWIRYAN
4/27/2011
Go protoss so many good stategys and amazing units!
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darthpanda #962
darthpanda
4/15/2011
please increase the splash aoe AT LEAST, pretty useless now... not even WORTH getting. people used them a lot in SC1, but now they are just on the sidelines thanks to SC2. They need some buff
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Payback #995
Payback
3/3/2011
Loved the DARK Archons from Brood War in SC1....
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XelPhantom #603
XelPhantom
2/12/2011
Your not suppose to use them separately. They are pretty weak when alone but with back up, the kinda take the spot light. Oh, and make sure thee mutas are clump together because of the AoE.
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DeadMan #667
DeadMan
1/10/2011
Dark Templar, High Templar and Archons are my 3 favorite SC units. Loved them since sc1 (brood war for darks wasnt it?) but in sc2 I really think that Archons just arent worth it. They're supposed to be one of the beastliest units in the game but the way i see it, their only use is this: morphing hightemplar with no energy into them while the rest of your army runs away. Getting killed while not even fully morphed doesnt really fit this description: "These unified Protoss spirits radiate incalculable power, unleashing psionic barrages against cowering enemy forces both in the air and on the ground."
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Yellow #478
Yellow
3/5/2011
@DeadMan: lol yeah and there attak animation just looks like probes zapping
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TheRandomOne #293
TheRandomOne
8/27/2011
@DeadMan: Save your High Templars. Build Archons with your Dark Templars instead once your opponent start punping out detectors that render them useless.

That way you save up on a lot of gas.
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jonskma #122
jonskma
1/4/2011
these guys are fat and lazy, they move slowly,hit slowly and DIE SLOWLY(best part)
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lolbot #393
lolbot
1/3/2011
you can move archons while they're building. get a bunch of fat units (not colossi) and run them through the archon and watch it move!
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i dont know why but i just feel that the archons actually dont have splash at all!(even though i know they do) blizzard should change the archon attacking animation into something that is bigger in impact
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steam #629
steam
1/1/2011
@BUN: i dont think they have splash damage in sc2. their weapon type is "normal"
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lolbot #393
lolbot
1/3/2011
@steam: they do.....
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jaspertzx #641
jaspertzx
1/7/2011
@lolbot: hope they dont
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DeadMan #667
DeadMan
8/1/2011
@jaspertzx: they do, but it's rather small
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PRDClBenzene #100
PRDClBenzene
12/12/2010
they need focus
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FsRainbow #524
FsRainbow
12/1/2010
archons are anti-zerg
all biological, even structures
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Leckie #229
Leckie
11/25/2010
Lol strong vs mutas and mutas only, what a good investment of 300/250 gas.
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poondxz #334
poondxz
11/15/2010
in sc2 I don't have time to use it when i'am a protoss
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LemonTree #148
LemonTree
11/12/2010
do they still have splash attack?
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FsRainbow #524
FsRainbow
12/1/2010
@LemonTree: Yes they do 1 archon can take out a bunch of workers in 2-3 shots
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LemonTree #148
LemonTree
11/12/2010
they are so gud for tanking at the frontline vs any army. ><
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XprozFizzz #689
XprozFizzz
10/31/2010
Good archons
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DemonLord #794
DemonLord
10/27/2010
archon is nothing more than extra unit in sc2 for protos, its far damn weak despite it price!!!(better sc1 archon)
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AurOra #688
AurOra
10/5/2010
lol
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DeadKawaii #488
DeadKawaii
9/19/2010
I find everything above except for gateway units quite cost efficient, anyone agree?