Units

Baneling

Banelings are so bloated with fluid-filled sacs that they can barely walk; they have even been observed tucking into a tight ball and rolling! When a Baneling gets close enough to an enemy, it triggers a reaction within its volatile chemical payload, causing the creature to explode with a shower of searing acid. The explosion destroys the Baneling but also inflicts terrible damage to its enemies. The Baneling’s lethality is enhanced by the Zerg predilection for burrowing. An apparently safe area can turn into a death trap as these monstrosities emerge and charge into the midst of their foes, giving little time to react.
Heart of the Swarm Wings of Liberty
Unit Statistics

3D Model

Basic information

Race: Zerg
Life: 30
Armor: 0 (3)
Movement: Normal
Cargo Size: 2
Attributes: Biological

Production

Producer: Zergling
Hotkey: E
Requires: Baneling Nest
Cost: 25 25
Supply: -
Build time: 20

Combat

Upgrades:
Ability:

3D Model

Basic information

Race: Zerg
Life: 30
Armor: 0 (3)
Movement: Normal
Cargo Size: 2
Attributes: Biological

Production

Producer: Zergling
Hotkey: E
Requires: Baneling Nest
Cost: 25 25
Supply: -
Build time: 20

Combat

Upgrades:
Ability:

General Strategy

  • Ground demolitions unit.
  • Heavy damage against lightly armored foes like Zerglings or Marines, as well as structures.
  • Can do high levels of damage very quickly when massed and allowed to hit the same target.
  • Since buildings cannot dodge or evade, they make ideal targets for groups of Banelings, as do slow-moving troops and infantry.
  • Do ’splash’ damage (damage in a small range around the ’blast radius’) when detonating.
  • Can burrow with the Burrow upgrade.
  • Able to detonate while burrowed.
  • Can upgrade their speed with Centrifugal Hooks.
  • Effective against light infantry – Marines, Zealots, Zerglings.

Evolutions

  • Burrow: Allows the unit to take cover underground, rendering it unable to attack. A burrowed unit is invisible unless revealed by detectors or effects.
  • Centrifugal Hooks: Increases the speed of Banelings.

Countermeasures

VS Terran
  • Use Siege Tanks in siege mode – their immense range can allow them to detonate Banelings before they get anywhere near the tanks.
  • Armored units take less damage from baneling attacks – place them near the front of your armies.
  • Attempt to ’kite’ Banelings – flee from them with a large group of units while allowing one unit to lag behind and take the brunt of their explosions in a sacrifice play.
VS Zerg
  • Groups of ranged anti-ground units like Hydralisks and Roaches (particularly with upgraded attacks) can destroy Banelings before they are able to detonate at key targets.
  • Use Roaches as a meat shield.
VS Protoss
  • All armored units are good at tanking Baneling damage.
  • It’s possible to kill the Banelings before you engage using Psi Storm.
  • Immortals also take minimal damage from Banelings due to their armor, and can strike them at range.
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Comments (35)

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Harl #134
Harl
1/12/2013
love it
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Alex #1806
Alex
12/24/2012
Living land mines....lol
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XprozFizzz #689
XprozFizzz
8/8/2011
Banelings Owns Bunker.......:D
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Bradley #257
Bradley
6/26/2011
ok
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HaZaRdoUZ #513
HaZaRdoUZ
6/17/2011
SCV's Probes and Drones' worst fear are baneling drops.
Lolz
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HaZaRdoUZ #513
HaZaRdoUZ
6/13/2011
These guys can just eat up a terran army of marines and marauders. And the medivac quickly trying to heal but fail
Just lolz
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HaZaRdoUZ #513
HaZaRdoUZ
5/15/2011
SO SQUISHY!!!!!!
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fallingsouls #660
fallingsouls
5/10/2011
whos heard of the song for banglings?
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Grumblesnore #202
Grumblesnore
6/3/2011
@fallingsouls: http://www.youtube.com/user/HuskyStarcraft#p/u/0/fzMhh8zhTiY
this one perhaps?
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hayden #584
hayden
4/29/2011
i put banelings around my base for self destruct BOOM!
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stardeath #242
stardeath
3/18/2011
use mass siege tank attack baneling = explode at long range ;P
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qwerties #196
qwerties
2/13/2011
rofl mass banelings vs mass mm is funny especially when you hear the marines screaming repeatedly xD
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BlitZWing #273
BlitZWing
1/27/2011
Banelings r way too overpowered. Who agrees with me?
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jaspertzx #641
jaspertzx
1/11/2011
you cant defeat these freaking baneling
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BlitZWing #273
BlitZWing
2/1/2011
@jaspertzx: i agree with u mate
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BrunetteTits #431
BrunetteTits
1/6/2011
Why does it need 2 cargo size when it costs 1/2 supply?
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ProudSmudgey #977
ProudSmudgey
12/31/2010
they'r way op. zerg has to be nerfed just a little but not too much
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Bloodplague #527
Bloodplague
9/15/2011
@ProudSmudgey: If you think zerg should be nerfed just look at terran, they counter every zerg unit at half the cost the zerg player payed. Just look at seiges & thors, 1 block,2seiges, afew AA & a zerg player can't attack.
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terratron #900
terratron
12/29/2010
i dont like to go against them
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segfault #260
segfault
11/22/2010
http://www.youtube.com/watch?v=fzMhh8zhTiY
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Spocria #961
Spocria
11/16/2010
Baneling pwn
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undertaker #665
undertaker
10/12/2010
awesomeness
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Spree #626
Spree
9/22/2010
AWESOMEEE
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TheLittleOne #353
TheLittleOne
9/22/2010
i think bannelings are overpowered they could aleast tone down their attack and how come ppl say zergs are the least played race from what ive seen their quite played alot
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Xistre #971
Xistre
9/17/2010
One of my favourite units in zerg, I think your a fool to underestimate them. In 3v3 I easily dispatched 2 of the enemies main scvs/probes along with the assistance of zerglings. Along with absolutly breaking any terran defence/block. I usually start pumping these out after 1st expansion and it absolutely smashes marines/zealots and all their defences. Then you just start sending in clean up units such as zerglings (seeing as you can pump them out faster then marines can be produced)
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Raith #774
Raith
8/27/2010
Banelings are very effective against Terran wall in tactic, 6 Banelings can destroy 1 supply depot. use this to your advantage
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Revenge #728
Revenge
8/22/2010
how many banelings should produce to assist zergy troop force? anyone knows?
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stardeath #242
stardeath
6/25/2011
@Revenge: i think you need 200 ling then morph baneling
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Dois #214
Dois
8/7/2010
No way... dude, banelings are extremely effective against zealots/marines/zerglings early game and you see it often in ZvZ.

I like carpet bombing my opponent by dropping banelings via overlords and it works super well against big marine groups and zealot/sentry compositions.
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Bloodplague #527
Bloodplague
9/15/2011
@Dois: It's !@#$house how many banes fit in a overlord though D; 4 banes in 1 overlord, c'mon that's bs.
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Simon #366
Simon
8/5/2010
I've yet to see even one of these being used in multi-player.
Early game you don't have them as gas is too expensive and late game you'd create zerglings to just spend excess minerals on rather than not build anything. Maybe if the gas cost could be dropped and maybe the mineral cost doubled we'd see more of these in action?
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Blade #652
Blade
8/17/2010
@Simon: Ive seen a player use only these until mid to late game - then he started using mutalisks for mobile anti air. He slaughtered 2 players in a 3v3 using only these.
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Rockyboy #743
Rockyboy
9/7/2010
@Blade: what league was that? practice? bronze?
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@Simon: i use banelings in in overlords so when they drop its like an airstrike!
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BlitZWing #273
BlitZWing
1/27/2011
@BUN: Bain-rain