Units
Phoenix
Basic information
| Race: | Protoss |
| Life: | 120 |
| Shield: | 60 |
| Energy: | 200 |
| Armor: | 0 (3) |
| Movement: | Very Fast |
| Attributes: | Light - Mechanical |
Production
| Producer: | Stargate |
| Hotkey: | X |
| Cost: | |
| Supply: | |
| Build time: |
Combat
| Upgrades: | |
| Weapon: | |
| Ability: |
General Strategy
- Light craft that can attack air units.
- Very fast unit, good for scouting or hunting down slow-moving air units that cannot retaliate, like Overlords or Banshees.
- Increased damage against light targets, like Mutalisks.
- Can lift non-massive enemy units with its Graviton Beam. This is particularly useful to take dangerous targets out of the battle, or destroy them if you have enough Phoenixes.
- The Phoenix can fire its weapons while moving, giving it a slight edge in tactical maneuverability.
- Anion Pulse-Crystals increas the range of the Phoenix weapon.
Countermeasures
VS Terran
- Train a Ghost and use an EMP round to drain their energy and damage their shields.
- Launch Vikings, but be wary of hit-and-run tactics since Phoenixes are much faster.
- Use large groups of Marines, with a few Thors to support them if possible.
VS Zerg
- Corruptors are very effective against Phoenixes.
- Build Hydralisks, and be sure to research the Grooved Spines upgrade.
VS Protoss
- Build Stalkers to combat them; research Blink to make it more difficult for them to escape.
- Summon High Templars and use the Feedback ability to drain their energy and deal damage.
Previous Protoss Unit: Colossus

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