| Upgrades: |
Zerg Ground Carapace Level 1
Upgrades the armor of all Zerg ground units.
Zerg Ground Carapace Level 2
Further upgrades the armor of all Zerg ground units.
Zerg Ground Carapace Level 3
Maximizes the armor of all Zerg ground units.
Zerg Missile Attacks Level 1
Upgrades the attacks of all Zerg ground ranged units.
Zerg Missile Attacks Level 2
Further upgrades the attacks of all Zerg ground ranged units.
Zerg Missile Attacks Level 3
Maximizes the attacks of all Zerg ground ranged units.
Burrow
Enables all Zerg ground units to use the Burrow ability. Burrow allows a unit to take cover underground, rendering it unable to attack. A burrowed unit is invisible unless revealed by detectors or effects.
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| Weapon: |
Acid Spines
Talons
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| Ability: |
Burrow
Buries the unit underground. Burrowed units are unable to move or attack, but they cannot be seen without detection.
Spawn Larvae
Target Hatchery, Lair, or Hive spawns 4 Larvae in 40 seconds. If Hatchery, Lair, or Hive has more than 3 Larvae at one time, regular Larva production will stop until there are fewer than 3 Larvae.
Transfusion
Instantly restores 125 life to target biological unit or structure.
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