Units

Siege Tank

The Crucio is the Dominion’s replacement for the popular but aging Arclite Siege Tank. Originally designed to be a defensive security cannon, the Arclite utilized a two-stage configuration: a mobile Tank Mode and a static, long-range Siege Mode. The inherent flexibility of this model was a great success. The new Crucio has been designed for increased survivability, with an enlarged, reinforced turret and hull. The turret layout also features an upgraded Tank-Mode armament package, allowing the Crucio to defend itself more successfully in open battlefields. The Crucio is costlier than its predecessor, but its increased versatility justifies the additional expense.
Heart of the Swarm Wings of Liberty
Unit Statistics

3D Model

Basic information

Race: Terran
Life: 160
Armor: 1 (1)
Movement: Normal
Cargo Size: 4
Attributes: Armored - Mechanical

Production

Producer: Factory
Hotkey: S
Requires: Tech Lab
Cost: 150 125
Supply: 3
Build time: 45

Combat

Upgrades:
Weapon:
Ability:
Upgrades:
Weapon:
Ability:

3D Model

Basic information

Race: Terran
Life: 160
Armor: 1 (4)
Movement: Normal
Cargo Size: 4
Attributes: Armored - Mechanical

Production

Producer: Factory
Hotkey: S
Requires: Tech Lab
Cost: 150 125
Supply: 3
Build time: 45

Combat

Upgrades:
Weapon:
Ability:
Upgrades:
Weapon:
Ability:

Driver’s Handbook

  • Armored unit that can attack ground targets.
  • Its mobile cannon is most effective against other armored units and structures.
  • Provides devastating artillery strikes from long range when deployed in Siege Mode, but it cannot move.
  • Excellent for base defense, especially if deployed behind a choke point or in elevated positions.
  • Placement is crucial to use them effectively.
  • Needs a spotter to achieve maximum firing range.

Countermeasures

VS Terran
  • Launch Banshees to neutralize them.
  • Build a few Ravens and deploy Auto-Turrets close to the enemy.
  • Use Medivacs to drop Marauders and Thors right on top of them. Avoid frontal land assaults.
VS Zerg
  • Spawn Mutalisks and use them to eliminate the Siege Tank threat.
  • Research Tunneling Claws to move your Roaches undetected towards the tanks. Once you are right under them, send Zerglings in to draw their fire and then strike.
VS Protoss
  • Create a few Immortals; their Hardened Shields reduce the damage of each Shock Cannon blast to 10.
  • Construct Phoenixes and cast Graviton Beam on the tanks.
  • Train a large force of Zealots and research charge. Be sure to attack from different directions, and to click on the tanks instead of using the attack-move command.
Report Post # written by
Reason
Explain (256 characters max)

Reported!

[Close]

Comments (21)

Login to rate
jrerw #790
jrerw
9/14/2012
these guys make ground force's cry.
Login to rate
LVrJMs #851
LVrJMs
2/24/2012
boooooooooooooooooooooommmmmmmmmmmmmmmmmmmmmmm!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!baaaaaaaaaaaaaaaaaaaaaaabbbbbbbbbbyyyyyyyyyyyyyy!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Login to rate
nolimits #424
nolimits
12/2/2011
sif
Login to rate
ProudSmudgey #977
ProudSmudgey
11/7/2011
..is op....
Login to rate
qwerties #196
qwerties
2/13/2011
This + Missile Turret = gg if you are an opponent.
Login to rate
jobmercy #793
jobmercy
2/25/2011
@qwerties: I was a victim of this..it was the most horrific day of my gaming career for that day..
Login to rate
DodgeyDave #724
DodgeyDave
4/19/2011
@qwerties: 2 counters (1)Battle Cruser to the Win thats if you tecked enough ( yamarto canon )
.I did it and was like end game fore him/her :D
(2) brood lords with aint air flyers thay are thay apitomy of nut craking
Login to rate
DodgeyDave #724
DodgeyDave
4/19/2011
@DodgeyDave: carriars SUCK in small amounts (1 to 4 ) you would have to mass them ( 12 to 18.In that time thay should have an army thay NEED a weapon only for buildings.wich can not be shot down or stronger intorseptors. oh and don't forget that a terran can repair the turret . if there is little space in in between them YOU as a protoss ARE DEAD
Login to rate
TheDarkAce #738
TheDarkAce
4/20/2013
@DodgeyDave: What about massing immortals against tanks ?tanks would be screwed :)
Login to rate
Jono #563
Jono
1/4/2011
just played sc1 4 the 1st time and, THE SIEGE TANKS R SO DIFFERENT 2 EACH OTHER!
Login to rate
Cameron #284
Cameron
7/22/2011
@Jono: No !@#$, it's a different type of tank
Login to rate
jonskma #122
jonskma
1/4/2011
too bad that its HP is same as stalkers, 3 hits from immortal can kill this
Login to rate
BrunetteTits #431
BrunetteTits
2/4/2011
@jonskma: Erm... Your maths fail? 3 hits from Immortal = (50-1) x 3 = 147.
Login to rate
moon #738
moon
12/3/2010
In the Armory of the hyperion it shows that the siege tank can transform its cannon without rotating the turret 180 degrees. guess it looks cooler when they do that in the battlefield
Login to rate
Evan #829
Evan
8/24/2010
but although its lesser damage. The AI makes it much better. In sc bw 3 seige tank will target a lone target instead of other units. But, in sc2 the seige tank targets everywhere instead of juz focusing on a target
Login to rate
Bhaalr #200
Bhaalr
9/13/2010
@Evan:
The Friendly Fire still awesome
Login to rate
RolfKohral #760
RolfKohral
8/16/2010
They've left out the Firebats.
Login to rate
siege tank in SC1 has much more power, but the new siege tank fires a lot faster both tank mode and siege mode. So they are very effective if you have a decent number of siege tanks.
Login to rate
Bhaalr #200
Bhaalr
9/6/2010
@Zen:
In sc1,there's 3 kind of weapons(I am not sure the name and the percentage )
1.Explosing75% to med armour,50% to light,100% to heavy(tank)
2.Piercing: 50% to med armor,25% to light(ghost)
3.normal: 100% all armor.(marine)

In SC1:(siege mode)
Siege tank done 75 damage to heavy armor.
56 damage to med armor
38 damage to light unit

SC2:
50 damage to most unit
Login to rate
I think the siege tank in SC1 much more power than this
Login to rate
Niven #741
Niven
7/28/2010
Bad ass