The Crucio is the Dominion’s replacement for the popular but aging Arclite Siege Tank. Originally designed to be a defensive security cannon, the Arclite utilized a two-stage configuration: a mobile Tank Mode and a static, long-range Siege Mode. The inherent flexibility of this model was a great success. The new Crucio has been designed for increased survivability, with an enlarged, reinforced turret and hull. The turret layout also features an upgraded Tank-Mode armament package, allowing the Crucio to defend itself more successfully in open battlefields. The Crucio is costlier than its predecessor, but its increased versatility justifies the additional expense.
- Armored unit that can attack ground targets.
- Its mobile cannon is most effective against other armored units and structures.
- Provides devastating artillery strikes from long range when deployed in Siege Mode, but it cannot move.
- Excellent for base defense, especially if deployed behind a choke point or in elevated positions.
- Placement is crucial to use them effectively.
- Needs a spotter to achieve maximum firing range.
- Launch Banshees to neutralize them.
- Build a few Ravens and deploy Auto-Turrets close to the enemy.
- Use Medivacs to drop Marauders and Thors right on top of them. Avoid frontal land assaults.
- Spawn Mutalisks and use them to eliminate the Siege Tank threat.
- Research Tunneling Claws to move your Roaches undetected towards the tanks. Once you are right under them, send Zerglings in to draw their fire and then strike.
- Create a few Immortals; their Hardened Shields reduce the damage of each Shock Cannon blast to 10.
- Construct Phoenixes and cast Graviton Beam on the tanks.
- Train a large force of Zealots and research charge. Be sure to attack from different directions, and to click on the tanks instead of using the attack-move command.
* Requires Heart of the Swarm expansion pack
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.I did it and was like end game fore him/her :D
(2) brood lords with aint air flyers thay are thay apitomy of nut craking
The Friendly Fire still awesome
In sc1,there's 3 kind of weapons(I am not sure the name and the percentage )
1.Explosing75% to med armour,50% to light,100% to heavy(tank)
2.Piercing: 50% to med armor,25% to light(ghost)
3.normal: 100% all armor.(marine)
In SC1:(siege mode)
Siege tank done 75 damage to heavy armor.
56 damage to med armor
38 damage to light unit
SC2:
50 damage to most unit