Finished a season in the Top 100 of the Grandmaster League.
Finished a season in the Top 8 of a Team Master Division.
Destroy 20 units with a single High Templar in a Melee game.
Regenerate 500 shield energy on a single unit without taking friendly fire in an Unranked or Ranked game.
Warp in 5 Zealots during the first 250 seconds of a single Melee game.