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Kill 50 supply worth of units within 15 seconds in a Melee game.
Attack for 20 seconds with no counterattacks in an Unranked or Ranked game.
Cancel construction of a structure that is being destroyed by an opponent in a Melee game.
Win 5 Team Unranked or Ranked games in a row.
Deplete 10 Rich Mineral Fields in a single Melee game.