70 male
26 male
12 male
3 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.
Requires Bow
Primary
Unlocked at level 1
Increase Hatred generated to 7.
Hungering Arrow's damage turns into Fire.
Unlocked at level 17
Cooldown: 10 seconds
Throw knives out in a spiral around you, dealing 620% weapon damage to all enemies within 20 yards. Your knives will also Slow the movement of enemies by 60% for 1 second.
Devices
Unlocked at level 14
Remove the cooldown but add a 30 Hatred cost.
Fan of Knives' damage turns into Fire.
Unlocked at level 38
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Hunting
Active: Your boar charges to you, then taunts all enemies within 20 yards for 5 seconds.
Passive: Summons a boar companion that attacks enemies for 50% of your weapon damage as Physical.
The boar increases your and your party's Life regeneration by 10,728 and resistance to all elements by 20%.
Unlocked at level 41
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
Restore 75 Hatred.
Preparation has a 20 second cooldown.
Unlocked at level 25
Cost: 10 Hatred
Fire a swirling Chakram that deals 380% weapon damage as Physical to enemies along its path.
Secondary
Unlocked at level 12
Surround yourself with a cloud of spinning Chakrams, dealing 200% weapon damage per second as Physical to nearby enemies. Lasts 10 minutes.
Unlocked at level 57
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Regenerates 6436 Life per second for you and the Templar based on the Templar's Strength.
Charges a target, dealing 280% weapon damage and stunning all enemies within 8 yards for 3.00 seconds based on the Templar's Strength.
Unlocked at level 15
Increases your resource generation.
Mana: 7 per second.
Hatred: 1 per second.
Wrath: 1.1 per second.
Arcane Power: 1.4 per second.
Fury: 10% generated.
Spirit: 10% generated.
Essence: 10% generated.
Unlocked at level 20
Last updated on Jul 13, 2022 8:35 AM PDT