70 female
Hardcore
70 male
31 male
1 male
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Throw a jar with 4 spiders that attack nearby enemies for a total of 576% weapon damage as Physical before dying.
Primary
Unlocked at level 3
Throw a jar with jumping spiders that leap up to 25 yards to reach their enemy and attack for a total of 645% weapon damage as Poison.
Unlocked at level 9
Cost: 50 Mana
Haunt an enemy with a spirit, dealing 4000% weapon damage as Cold over 12 seconds. If the enemy dies, the spirit will haunt another nearby enemy.
An enemy can only be affected by one Haunt at a time.
Secondary
Unlocked at level 12
Release two spirits with every cast.
Unlocked at level 23
Cooldown: 60 seconds
Summon a Gargantuan zombie to fight for you. The Gargantuan attacks for 450% of your weapon damage as Physical.
Voodoo
Unlocked at level 19
The Gargantuan gains the Cleave ability, allowing its attacks to hit multiple enemies for 585% of your weapon damage as Cold.
Unlocked at level 22
Cooldown: 12 seconds
Feed on the life force of enemies within 18 yards. Gain 3% Intelligence for 30 seconds for each affected enemy. This effect stacks up to 5 times.
Terror
Gain mana and increase maximum Mana by 5% for each enemy harvested.
Unlocked at level 15
Cooldown: 10 seconds
Don a spectral mask that horrifies all enemies within 18 yards, causing them to tremor in Fear and be Immobilized for 3 seconds.
Defensive
Unlocked at level 8
Increase movement speed by 20% for 4 seconds after casting Horrify.
Unlocked at level 21
Leave your physical body and enter the spirit realm for 2 seconds. While in the spirit realm, your movement is unhindered.
This ability does not start its cooldown until after its effects expire.
Unlocked at level 16
Increase the duration of Spirit Walk to 3 seconds.
Last updated on Mar 4, 2023 11:50 AM PST