70 male
Hardcore
70 female
60 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Fire a magically imbued arrow that seeks out enemies for 155% weapon damage and has a 35% chance to pierce through them.
Requires Bow
Primary
Unlocked at level 1
Increase the chance for the arrow to pierce to 50%.
Unlocked at level 6
Cost: 10 Hatred
Shoot a fire arrow that deals 300% weapon damage as Fire to all enemies it passes through.
Secondary
Unlocked at level 20
Shoot a ball of lightning that electrocutes enemies along its path for 300% weapon damage as Lightning.
Unlocked at level 24
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Hunting
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Unlocked at level 13
Gain 40% Life when using Preparation.
Unlocked at level 35
Cost: 14 Discipline
Draw in the power of the shadows, gaining 26,821 Life per Hit for 5 seconds.
Life per Hit gained is increased by 25% of your Life per Kill.
Defensive
Unlocked at level 16
Reduce damage taken by 35% while Shadow Power is active.
Unlocked at level 51
Cooldown: 30 seconds
Active: Your raven deals an additional 500% damage on its next attack.
Passive: Summons a raven companion that pecks at enemies for 100% of your weapon damage as Physical.
Unlocked at level 17
Active: Your boar charges to you, then taunts all enemies within 20 yards for 5 seconds.
Passive: Summons a boar companion that attacks enemies for 50% of your weapon damage as Physical.
The boar increases your and your party's Life regeneration by 10,728 and resistance to all elements by 20%.
Unlocked at level 41
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Cooldown: 10 seconds
Taunt enemies within 10 yards of you for 3.00 seconds when you are hit, based on the Templar's Strength.
Last updated on Aug 23, 2022 6:53 AM PDT