Active: Command the Golem to the targeted location where it collapses into a pile of 5 corpses.
Passive: Raise a Flesh Golem to fight for you. Flesh Golem deals 450% weapon damage as Physical per attack.
Reanimation
Unlocked at level 13
Bone Golem
Active: The Golem becomes a tornado of bone carrying all nearby enemies to the targeted location, stuns them for 2 seconds and deals 2000% weapon damage as Physical over the duration.
Whenever you or the Scoundrel land a Critical Hit, you both will go into hysterics, increasing all damage done by 3% for 3.00 seconds based on the Scoundrel's Dexterity.
Unlocked at level 10
Hysteria
Multishot
Cooldown:8 seconds
Active: The Scoundrel will shoot 3 bolts, each dealing 110% weapon damage.
Passive: The Scoundrel's special attacks have a 50.00% chance to fire 3 bolts based on the Scoundrel's Dexterity.
The Enchantress casts a guided orb that deals 150% weapon damage as Arcane to enemies within 15 yards and slows them by 80% for 3.00 seconds based on the Enchantress's Intelligence.
Unlocked at level 15
Temporal Pulse
Prophetic Harmony
Reduces your Skills' Cooldowns by 5.00% based on the Enchantress's Intelligence.
Unlocked at level 20
Prophetic Harmony
Erosion
Cooldown:20 seconds
Conjures a pool of energy that deals 330% weapon damage as Arcane over 5.00 seconds based on the Enchantress's Intelligence. Affected enemies will also take 10% increased damage.
Unlocked at level 25
Erosion
Focused Mind
A 40 yard aura that increases attack speed for you and the Enchantress by 3.00% based on the Enchantress's Intelligence.