70 male
62 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
Generate: 4 Hatred
Shoot a spread of bolts that hits the primary enemy for 200% weapon damage and two additional enemies for 100% weapon damage.
If an enemy is in front of you at close range, you will backflip away 5 yards.
Requires Bow
Primary
Unlocked at level 14
Instead of backflipping, increase Hatred generated to 7.
Evasive Fire's damage turns into Cold.
Unlocked at level 42
Cost: 25 Hatred
Fire a massive volley of arrows dealing 360% weapon damage to all enemies in the area.
Archery
Unlocked at level 22
Every time you fire, launch 3 rockets at nearby enemies that each deal 300% weapon damage as Fire.
Unlocked at level 55
Cost: 14 Discipline
Draw in the power of the shadows, gaining 26,821 Life per Hit for 5 seconds.
Life per Hit gained is increased by 25% of your Life per Kill.
Defensive
Unlocked at level 16
Cooldown: 45 seconds
Instantly restore 30 Discipline.
Hunting
Unlocked at level 13
Passive: Permanently increase maximum Discipline by 20.
Unlocked at level 19
Cost: 8 Discipline
Tumble acrobatically 35 yards.
Unlocked at level 9
After using Vault, your next Vault within 6 seconds has its Discipline cost reduced by 50%.
Unlocked at level 33
Cost: 12 Hatred
Shoot at random nearby enemies for 675% weapon damage while moving at 75% of normal movement speed.
Requires Weapon
Movement speed increased to 100% of normal running speed while strafing.
Strafe's damage turns into Lightning.
Unlocked at level 29
Cooldown: 4 seconds
Ranged attack that deals 140% weapon damage and slows enemies hit by 80% for 3.00 seconds based on the Scoundrel's Dexterity.
Unlocked at level 5
Increases Critical Hit Chance by 1.80% for you and the Scoundrel based on the Scoundrel's Dexterity.
Unlocked at level 10
Last updated on Mar 11, 2023 10:56 AM PST