70 female
33 female
28 female
This feature lists your most prevalent gear bonuses. You may select a bonus to see which items provide that bonus.
This is a Signature spell. Signature spells are free to cast.
Lightning arcs from your fingertips, dealing 69% weapon damage as Lightning. The lightning can jump, hitting up to 2 additional enemies.
Primary
Unlocked at level 15
Increase the maximum number of enemies that can be electrocuted to 10.
Unlocked at level 22
Cost: 18 Arcane Power
Channel a beam of pure energy, dealing 390% weapon damage as Arcane.
Disintegrate damage is increased by 250% weapon damage every second, up to a maximum total of 890% weapon damage as Arcane.
Secondary
Unlocked at level 21
Increase the width of the beam allowing it to hit more enemies.
Disintegrate's damage turns into Fire.
Unlocked at level 26
Cooldown: 11 seconds
Teleport through the ether to the selected location up to 50 yards away.
Defensive
Cost: 15 Arcane Power
Summon a multi-headed Hydra for 15 seconds that attacks enemies with bolts of fire dealing 165% weapon damage as Fire.
Only one Hydra may be active at a time.
Force
Summon an Arcane Hydra that spits Arcane Orbs that explode on impact, dealing 205% weapon damage as Arcane to enemies near the explosion.
Cost: 40 Arcane Power
Summon an immense Meteor that plummets from the sky, crashing into enemies for 740% weapon damage as Fire. The ground it hits is scorched with molten fire that deals 235% weapon damage as Fire over 3 seconds.
Unlocked at level 25
Cost: 20 Arcane Power
Cooldown: 6 seconds
Gather an infusion of energy around you that explodes after 1.5 seconds for 945% weapon damage as Arcane to all enemies within 12 yards.
Mastery
Unlocked at level 19
Last updated on Feb 25, 2023 4:50 PM PST